Among Us uses a bold, playful color palette centered around its signature red, reflecting the game's crewmate characters and vibrant in-game environments. The brand identity relies on high-contrast, saturated colors and dark UI backgrounds.
innersloth.comClick any swatch to copy its hex. Hover for RGB and HSL.
Pick a format, copy or download. Everything below is generated from the exact hex values above.
:root {
--info: #00B4D8;
--error: #C51111;
--accent: #FFD600;
--border: #3E4C6D;
--primary: #C51111;
--success: #21C25E;
--surface: #222B3A;
--warning: #FFD600;
--secondary: #132144;
--text-muted: #6B7A8F;
--background: #1A1A1A;
--text-primary: #FFFFFF;
--text-secondary: #B7C0CE;
}Every text tone tested against every surface, per WCAG 2.1.
Text on background
Needs 4.5:1 for body text
17.4:1
Pass
Text on surface
Needs 4.5:1 for body text
14.2:1
Pass
Secondary text on background
Needs 4.5:1 for body text
9.5:1
Pass
Secondary text on surface
Needs 4.5:1 for body text
7.8:1
Pass
Muted text on background
Needs 3:1 for large text
4.0:1
Pass
Muted text on surface
Needs 3:1 for large text
3.3:1
Pass
Among Us runs a dark interface, so these grays carry the layout: background, sidebar surfaces, dividers and three tiers of text. Click a value to copy it.
Among Us employs a high-contrast palette with saturated primary and accent colors set against deep, dark backgrounds. This enhances character visibility and supports the game's playful, social atmosphere.
Primary red contrasts with deep navy and black backgrounds.
Accent yellow and cyan provide visual highlights for UI and characters.
Neutral grays and blues balance the vivid character colors.
The signature red evokes urgency and action, fitting the game's theme of sabotage and teamwork. Bright accents like yellow and cyan create a sense of energy and approachability.
The palette has remained consistent since launch, with minor adjustments to UI grays and blues for readability. The focus on character-driven colors has been stable throughout the game's updates.
Among Us Red is used for the logo, primary call-to-action buttons, and the iconic crewmate character.
Among Us Navy appears in navigation bars, modal backgrounds, and secondary UI elements.
Among Us Yellow highlights notifications, warnings, and interactive elements.
Among Us Space Black is the main background for menus and in-game screens.
Among Us White and Light Gray are used for primary and secondary text throughout the UI.
Green, yellow, and red are used for status indicators (success, warning, error) in game lobbies and task progress.
Hex codes, RGB values, neutrals and how to use the palette.
The primary Among Us brand color is #C51111, known as Among Us Red.
Among Us Red (#C51111) is RGB(197, 17, 17) and CMYK(0, 91, 91, 23).
Among Us uses Space Black (#1A1A1A) and Panel Blue (#222B3A) for backgrounds and UI surfaces.
Use Among Us Red (#C51111) for primary actions and branding, with navy, black, and gray tones for backgrounds and secondary elements to maintain contrast and clarity.
The secondary color is Among Us Navy, #132144, and the accent is Among Us Yellow, #FFD600. Together with the primary they make up the three brand colors at the top of this page.
6 of 6 text and background pairings meet WCAG 2.1 AA contrast. The contrast section above shows every pairing with its exact ratio.
Use the export block on this page. It gives you CSS custom properties, a Tailwind config, W3C design tokens or a shadcn/ui theme built from these exact hex values, with copy and download buttons.
Yes. Export the Claude Code skill, Cursor rules or Codex prompt from the same block. The agent then applies Among Us's colors consistently when it generates UI.
Start from this palette's mood and get an original 13-color system for your own project, contrast-checked and ready to export.
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