Counter-Strike's color identity is defined by a stark, high-contrast palette built around deep black, steel gray, and tactical yellow. The brand's colors reflect its tactical, competitive atmosphere and utilitarian design ethos.
counter-strike.netClick any swatch to copy its hex. Hover for RGB and HSL.
Pick a format, copy or download. Everything below is generated from the exact hex values above.
:root {
--info: #2196F3;
--error: #D32F2F;
--accent: #FFD700;
--border: #444444;
--primary: #000000;
--success: #5CB85C;
--surface: #232323;
--warning: #FFA500;
--secondary: #1B1B1B;
--text-muted: #7A7A7A;
--background: #121212;
--text-primary: #FFFFFF;
--text-secondary: #B0B0B0;
}Every text tone tested against every surface, per WCAG 2.1.
Text on background
Needs 4.5:1 for body text
18.7:1
Pass
Text on surface
Needs 4.5:1 for body text
15.7:1
Pass
Secondary text on background
Needs 4.5:1 for body text
8.6:1
Pass
Secondary text on surface
Needs 4.5:1 for body text
7.2:1
Pass
Muted text on background
Needs 3:1 for large text
4.4:1
Pass
Muted text on surface
Needs 3:1 for large text
3.7:1
Pass
Counter-Strike runs a dark interface, so these grays carry the layout: background, sidebar surfaces, dividers and three tiers of text. Click a value to copy it.
Counter-Strike's palette uses high-contrast darks with sharp yellow accents for visibility and tactical clarity. The colors are utilitarian, supporting a focus on gameplay and legibility.
Primary black contrasts with accent yellow for alerts.
Gray tones unify UI surfaces and backgrounds.
Red and orange highlight danger and warnings.
The dominant black and gray tones evoke seriousness, focus, and a tactical environment. Yellow accents draw attention to critical UI elements, while red and orange signal urgency.
Counter-Strike's color palette has remained largely stable since its early releases, emphasizing dark, neutral tones. Over time, accent colors like yellow and orange have become more prominent in UI highlights and alerts.
Used in logos, main navigation bars, and backgrounds.
Appears in UI panels, overlays, and modal backgrounds.
Utilized for highlights, call-to-action buttons, and bomb timer indicators.
Applied to main menu screens and in-game UI overlays.
White and gray tones are used for primary and secondary text in menus and HUD.
Green, orange, red, and blue are used for status indicators, warnings, errors, and informational messages respectively.
Hex codes, RGB values, neutrals and how to use the palette.
The official primary color for Counter-Strike is #000000, known as Counter-Strike Black.
The RGB value for #000000 is (0, 0, 0). In CMYK, it is (0, 0, 0, 100).
Counter-Strike uses #1B1B1B (Tactical Charcoal), #232323 (Bombsite Gray), and #444444 (Steel Border) for its dark and neutral UI elements.
Use #000000 and #1B1B1B for primary backgrounds and navigation, with #FFD700 for accents and highlights. Text should use #FFFFFF for primary and #B0B0B0 or #7A7A7A for secondary and muted content.
The secondary color is Tactical Charcoal, #1B1B1B, and the accent is Defuse Yellow, #FFD700. Together with the primary they make up the three brand colors at the top of this page.
6 of 6 text and background pairings meet WCAG 2.1 AA contrast. The contrast section above shows every pairing with its exact ratio.
Use the export block on this page. It gives you CSS custom properties, a Tailwind config, W3C design tokens or a shadcn/ui theme built from these exact hex values, with copy and download buttons.
Yes. Export the Claude Code skill, Cursor rules or Codex prompt from the same block. The agent then applies Counter-Strike's colors consistently when it generates UI.
Start from this palette's mood and get an original 13-color system for your own project, contrast-checked and ready to export.
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