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Color Palette Generator

Complete brand color systems from a prompt or an image. Free, no signup, export to CSS, Tailwind, design tokens and AI agent configs.

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  3. /Gaming
  4. /Unreal Engine
Unreal Engine logo

Unreal Engine color palette

Gaming

Unreal Engine's color identity is defined by a deep, sophisticated navy paired with a minimal, grayscale UI. The palette emphasizes clarity and professionalism, supporting its role as a leading game development platform.

unrealengine.com

Unreal Engine colors

Click any swatch to copy its hex. Hover for RGB and HSL.

Brand colors

The colors people recognise.
  • Unreal NavyPrimary
    14, 17, 40
  • Editor Deep GraySecondary
    28, 32, 60
  • Blueprint CyanAccent
    28, 176, 246

Surfaces

Page, cards and dividers.
  • Viewport BlackBackground
    24, 26, 32
  • Panel CharcoalSurface
    35, 37, 58
  • Outline SlateBorder
    58, 61, 77

Text

Three tiers of copy.
  • Engine WhiteText
    255, 255, 255
  • UI GraySecondary text
    178, 181, 194
  • Muted LabelMuted text
    109, 112, 130

Semantic

Feedback and state colors.
  • Compile GreenSuccess
    76, 217, 100
  • Warning YellowWarning
    255, 214, 0
  • Error RedError
    255, 59, 48
  • Info BlueInfo
    90, 200, 250

Use Unreal Engine's colors in your project

Pick a format, copy or download. Everything below is generated from the exact hex values above.

unreal-engine-palette-colors.css · Paste into your global stylesheet.
:root {
  --info: #5AC8FA;
  --error: #FF3B30;
  --accent: #1CB0F6;
  --border: #3A3D4D;
  --primary: #0E1128;
  --success: #4CD964;
  --surface: #23253A;
  --warning: #FFD600;
  --secondary: #1C203C;
  --text-muted: #6D7082;
  --background: #181A20;
  --text-primary: #FFFFFF;
  --text-secondary: #B2B5C2;
}

Contrast and accessibility

Every text tone tested against every surface, per WCAG 2.1.

6 of 6 pass AA
  • Aa

    Text on background

    Needs 4.5:1 for body text

    17.4:1

    Pass

  • Aa

    Text on surface

    Needs 4.5:1 for body text

    15.0:1

    Pass

  • Aa

    Secondary text on background

    Needs 4.5:1 for body text

    8.5:1

    Pass

  • Aa

    Secondary text on surface

    Needs 4.5:1 for body text

    7.4:1

    Pass

  • Aa

    Muted text on background

    Needs 3:1 for large text

    3.6:1

    Pass

  • Aa

    Muted text on surface

    Needs 3:1 for large text

    3.1:1

    Pass

Unreal Engine background, border and text colors

Unreal Engine runs a dark interface, so these grays carry the layout: background, sidebar surfaces, dividers and three tiers of text. Click a value to copy it.

  • Viewport BlackBackground
    HEX
    RGB
    HSL
  • Panel CharcoalSurface
    HEX
    RGB
    HSL
  • Outline SlateBorder
    HEX
    RGB
    HSL
  • Engine WhiteText
    HEX
    RGB
    HSL
  • UI GraySecondary text
    HEX
    RGB
    HSL
  • Muted LabelMuted text
    HEX
    RGB
    HSL

About Unreal Engine's colors

Unreal Engine's palette is anchored by a dark navy, complemented by cool grays and a signature cyan accent. This creates a modern, high-contrast interface that emphasizes usability and focus.

  • Primary navy pairs with grayscale neutrals for clarity.

  • Accent cyan highlights interactive elements and links.

  • Success, warning, and error colors provide clear status feedback.

Psychology

The deep navy conveys professionalism, stability, and technical sophistication. Cyan accents add energy and highlight innovation within the interface.

Evolution

Unreal Engine's palette has remained consistent, focusing on dark themes and minimal color for years. The accent cyan and status colors have been refined to improve accessibility and clarity.

Where Unreal Engine uses each color

  • Primary

    Used for the Unreal Engine logo, main navigation backgrounds, and splash screens.

  • Secondary

    Appears in editor sidebars, tool panels, and modal backgrounds.

  • Accent

    Highlights active tabs, buttons, and links within the editor UI.

  • Backgrounds

    Viewport and workspace backgrounds use the darkest neutral for reduced eye strain.

  • Text

    White and light gray tones are used for primary and secondary text throughout the interface.

  • Semantic

    Green, yellow, and red are used for compile status, warnings, and errors in the editor.

Unreal Engine color questions

Hex codes, RGB values, neutrals and how to use the palette.

The official Unreal Engine primary color is #0E1128. This deep navy is used across the brand's core assets and UI.

Unreal Navy (#0E1128) is RGB(14, 17, 40) and CMYK(65, 58, 0, 84). Always use the hex code for digital applications.

Unreal Engine uses a range of dark grays such as #1C203C (Editor Deep Gray) and #23253A (Panel Charcoal) for backgrounds and panels. These neutrals provide contrast and reduce visual fatigue.

Use Unreal Navy (#0E1128) for primary branding and navigation, with Blueprint Cyan (#1CB0F6) for accents and highlights. Grayscale tones structure the interface, while semantic colors are reserved for status and feedback.

The secondary color is Editor Deep Gray, #1C203C, and the accent is Blueprint Cyan, #1CB0F6. Together with the primary they make up the three brand colors at the top of this page.

6 of 6 text and background pairings meet WCAG 2.1 AA contrast. The contrast section above shows every pairing with its exact ratio.

Use the export block on this page. It gives you CSS custom properties, a Tailwind config, W3C design tokens or a shadcn/ui theme built from these exact hex values, with copy and download buttons.

Yes. Export the Claude Code skill, Cursor rules or Codex prompt from the same block. The agent then applies Unreal Engine's colors consistently when it generates UI.

Make something in the spirit of Unreal Engine

Start from this palette's mood and get an original 13-color system for your own project, contrast-checked and ready to export.

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